The game operates a day and night cycle although it is not real time. Certain actions
become easier at certain times of day or night. In order for this not to become too tedious
the player can chose to rest in certain areas to change from day to night.
for example:
at night:
Rare items available to collect
Certain puzzles only able to be solved
at night
The protagonist is more likely to
get scared.
More enemies to fight.
daytime:
Certain items are not able to be
collected.
Certain puzzles only able to be solved
in daylight.
The protagonist is less likely to get
scared.
Less enemies.
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